POV-Ray : Newsgroups : povray.advanced-users : Object Oriented POV code : Re: Object Oriented POV code Server Time
29 Jul 2024 06:23:13 EDT (-0400)
  Re: Object Oriented POV code  
From: Christopher James Huff
Date: 18 Feb 2004 13:42:20
Message: <cjameshuff-9D70B1.13425418022004@news.povray.org>
In article <4032CB5A.9277B9BA@pacbell.net>, Ken <tyl### [at] pacbellnet> 
wrote:

> Not me. It would add another layer of complexity that I don't want to have
> to bother to learn. OO is for programming not a scene description language.
> If I wanted to learn programming I would do that rather than using POV-Ray.

You only say that because you don't know what it would add. It would not 
add complexity, it would greatly simplify many things.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.